I took my time finishing Andromeda with an Insanity playthrough, coming out of it I really only have 3 legitimate criticisms.
- The game lacks polish. Mechanical bugs, lack of intuitive UI at times, infamous awkward animations... this is all busy work you'd expect a triple A title to have figured out through play testing.
- It does not improve much upon the original trilogy. It's impossible to not make the relative comparison, in a sense Bioware had a shot at this game 3 times to get everything right if not better. Andromeda plays much like a giant expansion pack than the next big step forward for the franchise. I personally love that it's more of an action game though, however there are also those that miss the niche "tactics" quality of earlier titles.
- It's too big. I say this because it probably created more problems than it solved in the grand scheme of production. Not that I don't appreciate the ridiculous amount of juicy content, but someone had to tell Bioware less can be more. The sheer scale of the game was almost overwhelming for me as a player, (and I just played Zelda: BOTW + FF15) I can only imagine what it was like for the development team. The studio was likely under pressure to make Andromeda as big as possible but quantity never reassures quality and ironically created more problems than it solved.
At the end of the day though, Andromeda still did everything right that I wanted from a Mass Effect title and that's what matters! A large scale sci fi epic, full of delicious geo/racial political issues, some of the best overall writing in the industry (especially in the cast of characters) and an immense world of cultures / planets to explore. It's also a shooter where I get to use space magic, I love it! Really my best advice is, don't let expectations ruin your experience. It's a good game!
If you enjoy my fanart please give my original comic/manga SIN a try!
That is a very nice drawing.
I agree with you about the problems with the game.
Some people say its all a horrid pile of badness, but honestly, after I played through, it wasn’t that bad at all. My favorite parts of the game are the Angara, Jaal, and the Kett.
Next playthrough, my female!Ryder will romance Jaal, and I will save just before meeting the Angara for the first time so I can use that save as a start off point when I finish that playthrough if I want to.
And as a fanfic writer, I’ll collect the Angara and Kett info I can find, so I can build my info pages I’ve created. And run with the possibilities...there’s so much potential in Andromeda and I refuse to let it go to waste.
And seeing as Andromeda probably has DLC coming soon, I can only imagine the scale is going to increase.
And The best characters upfront. We have our new favorite three. Previously it was Liara, Garrus and Tali. This time, it's Peebee, Jaal and Vetra. Great work.
Also that's the biggest stretch I've ever seen made, are you seriously making a case based on her facial tattoo? Jesus that's like every spikey haired Anime character that ever existed is Goku. What if it was a homage even?
The level of stupid, I can't.
I haven't finished Andromeda yet since I'm savouring it, but so far everything I see I love. I'm guessing they will polish up on alot of the awkward glitches and such with patches (which I think shouldn't be standard procedure, those things should've been dealt with before release).
About the artwork, I could stare at it for hours. It includes my three favourite characters portrayed very accurately, on my favourite planet so far. If you don't mind, I'll use this as my phone background c:
It does have its problems, though, and there can be no doubt about that. ME:A reminds me a lot of DA2 - a great game with some notable failings. But I am glad I purchased and played it - I had a fantastic time, overall, and find myself really looking forward to their DLC.
I find it interesting, though, how Bioware games are progressively becoming more and more about your relationships with the supporting cast. I could see an ideal Bioware game playing a lot like a Telltale Games product, focusing heavily on character and really just glossing over the combat elements entirely. I know I would buy that game.
The 'busy work' is hitting me HARD and right pissing me off. The size of the game would have been fine by me if it wasn't miles of near nothing of interest. Once those fast travel options rose I was all about them.
It is VERY rough to put this out after the Space Opera that was the first three. If a player can pull it back a bit, like I had to force myself to do, it can be pretty enjoyable.
And I was so hyped about this game :/ I guess I'll buy "The Last Guardian" instead
Nonetheless you created a very beautiful illustration :] I love your artwork.
(Also, it helps me see how incredibly boring sports are to watch, when you don't care about where the teams are from lol)