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Kingdom

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Kingdom Hearts were the first hack n' slash games I totally fell in love with, I had a taste of the genre with DMC, Dynasty Warrior series and a little bit in Zelda: OT but those weren't as satisfying to button mash and dodge my way through like the KH franchise has been.

Like most players I've finished 1 and 2 but was also fortunate enough to have the handhelds necessary for BSB and 3D. The rest I don't know about but honestly I barely remember the storyline at this point anyway. It's more about gameplay for me now, hahaha! Can't wait for 3!

Visit my Tumblr to see them as separate pieces and for artist notes!

Edit: Added Xion so all the 358/2 players stop asking xP





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© 2015 - 2024 Quirkilicious
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fiercedeitymaskplz's avatar

Pretty good yet one detail always jumps out at me no matter where I look.

As in, if it's there it always jumps out at me. No exceptions.


Sora and Roxas are the only ones holding their Keyblades correctly, given the contexts of each pose.


When it's being a sword and not a key, a Keyblade, in my experience, is a lot like a katana.

This metaphor in mind, the "key teeth" are situated on the dull edge of the katana.

Near as I can tell, they only ever hold it the other way around when they're doing stuff with a lock.

In combat, it's ever been the opposite side of the length that they aim towards a target.


Oddities include Riku's holding of Way To The Dawn in KH2 gameplay, Star Seeker between Sora and Mickey, and the Aubade ("Aubade Lord" in Japan) in 358/2 Days.


In the first case, I wonder if that's console limitations or some other matter. The second, I remember seeing Sora in KH2 wielding Star Seeker with the teeth facing one way, while Mickey in later releases doing it the other way. I dunno what's up with that, but yeah, those are things.